


Dynamic, multiplayer PvP competition remains at the core of the title, though. There are four solo campaigns (one for each race) and a skirmish mode with up to three computer enemies. offers a similar selection of game modes to its predecessor. Compared to classical RTS titles, most typical mechanics of the genre were limited to the minimum, and the battles, designed with e-sport competition in mind, are incredibly fast, usually taking no longer than 5-10 minutes to resolve. While playing, we have to expand our village with buildings that provide various bonuses and watchtowers, recruit an army, enhance weapons, and take over enemy structures to gradually achieve domination on the map. We have four slightly different races to choose from, all supported by heroes with unique special abilities. The players assume the role of generals of one of the “mushroom” armies, and their task is to eliminate the competition as quickly as possible by taking over strategic points on the map. The action of Mushroom Wars 2 takes us to the universe we know from the original, where four factions of small creatures that live in mushroom-like homes wage fierce war with one another. The title was developed by Creat Studio in cooperation with Zillion Whales.
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is a sequel to Mushroom Wars, a 2009’s real-time strategy game that, despite very humorous and unusual approach to the genre, was well-received by the playing community, both on mobile platforms as well as PC and consoles.
